install this mod into your "steamapps\common\X4 Foundations\extensions\" folder Thx to ciide for fixing the content.xml. Against basic zirax it'll one-shot them if you get them in the head. entfernen vergleichen 89,60 € * In den Warenkorb. ZN6 Toyota 86 '12 GReddy & Rocket Bunny Enkei Ver. For anti-fighter L turret then ARG beam is likely the best since it has the fastest turning of all L beam turrets. I have a Defence station with many defence modules covered in turrets, but the builder always finishes and leaves with the turrets not built, there is still outstanding costs but no jobs in the build queue. But in the same sense no they are not god guns that murder everything that comes close to you. 1 on the backside under the tail. It is not, one of the worst turrets to have IS, I test it in my rattlesnake full of FLAKs against 6 M/N, results: All xenons survive, not a single hit, not even by luck, anything, that was so infuriating because before that I send all my destroyers and corvettes to Argon Prime to be fitted with FLAKs. 50 Compatible Ammo. level 2. AKA, the nose of the ship. I reload the game to see what happened, go to the external view and the turrets are set to attack fighters, but when they shoot, they hit everything except the fighter, and do almost no damage to the handful of fighters around me. "-ZSU Gunner(s) Tactical Analysis [edit | edit source] Fly catcher: The Chameleon is ideal for taking the ARVN's helicopter force down a notch, with its inaccurate but powerful 50mm Flak … Argon turrets have the fastest tracking and you can mod turrets for even more gimbal speed. Still not test it myself. The image that you see above is a vague representation of the Moscow at best, hence the parenthesized text. Use VRO mod if you are a X3 fan. The minotaur is OK, I nicked one once. And yes if you expect turrets to just kill everything around you with no contest you should probably put the game down. All turrets can be used by all races. The argon Cerberus has a mixture 2 in the front 2 in the back. That's because different turrets have different material requirements, generally the more expensive turret, the more materials it's using. Flak Turret x4 1 on the middle side of each lower engine. X4 Wiki: Do you personally prefer pulse over beam? Behind a plasma cannon. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. entfernen vergleichen 63,60 € * In den Warenkorb. » Twin 50mm flak cannons » Open top turret » Radar guided targeting system (non-functional) » Cramped driver compartment » Articulated track pods (x4) "I am the true gunner!" Important for those having problems: A lot of users are having problems with this mod not starting or running correctly. One on bottom of the front hammer head shaped nose. If get some decent velocity flying a circle around a station, forget about it. Same - I am waiting for Egosoft to drop the DLC or even someone to mod in more arnaments - I would love my Capitals to have Flak similar to BSG and some long range … 2000 Pts - Witch Hunters Roster - Sisters 1 Palatine @ 197 pts (Book of St. Lucius; Melta Bombs; Bolter; Add Celestian Retinue) 4 Celestian Retinue (Bolter x2; Meltagun x2) 1 Sister Superior (Bolter) 1 … 2 on the top and bottom of the engines. I've pretty much gone plasma for all turrets on stations though as anything capable of damaging the station is slow enough to hit. The in-game encyclopedia lists the detail information about the equipment in the game, and the compare ship function allows for an easy way to see different ships and their configurations to each other. Rohre . Weapons you can use manually, Turrets, Missiles and Mines. It has a nice echo-ey rifle sound effect instead … 120 rpm Hit Points. You will also find additional information from developers here. The worst offenders are the other four: Minigun, Cannon, Flak and Laser turrets. Details about Borderlands 3 [UNKILLABLE TURRET FL4K] Build Pack [LEVEL 65 • M10] ALL PLATFORMS Borderlands 3 [UNKILLABLE TURRET FL4K] Build Pack [LEVEL 65 • M10] ALL PLATFORMS Item Information SPL flak is about the only M turret exception as it is statistically unique enough that it can be considered a separate turret from ARG Flak. Standard Flak: 2 TerPulse 12 (x4) Terran Huge Turret: 2 Terran Medium Turret 6 (x4) Veteran Comments. The Wirbelwind could carry 3200 rounds of ammunition for its four 20mm Flak guns, which fired at an angle of elevation of 90 degrees, an angle of depression of 10 degrees and a speed of 800 shots/min. You can subscribe to it as a regular scenario on the Steam Workshop from the link below: Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. I'm really missing my X3 TC/AP Split Tiger packed with Flak Artillery Arrays and Incendiary Bomb Launchers. weapons- x4 MK-7 5inch defense cannons, x30 BL-3 rotary flak guns, x12 DXI-5 multipurpose rocket turrets, advanced radar dectection systems, x50 G-88 anti ship missiles, x20 GP-9z quad barrled anti air guns, x400 Multipurpose X5 ship to ship missiles, x12 Viper 700mm tri-barrel torpedo launch tubes, x9 IZ-1 25mm chaingun. In general fighters are very hard to hit. I also ran into a raider variant of the incarcatua but I think that might be a modded thing, it had more guns on it. This forum is the ideal place for all discussion relating to X4. combo of pulse and chain guns is always the winner for anti fighters loadout. The main drive for me to create VRO was the huge potential in X4, where player can have a real impact on the universe, but some aspects of the game felt very underwhelming to me, specifically how combat felt, and i was struggling from getting the real enjoyment from the game. 100 Armor. 4 sec Rate of Fire. I use mainly ARG since they have the fastest rotation speed, which I prefer over range/damage. You can use that to your advantage. GCU Grey Area Posts: 5420 Joined: Sat, 14. 1. share. install this mod into your "steamapps\common\X4 Foundations\extensions\" folder ... 6x L-Turrets 20x M-Turrets 30x Drones 121 Crew 400 Missiles 4000 Cargo M-capacity 3 S-capacity 8 Paranid Atlas-BB max speed 163m/s hull 530000 3x XL-Shield 6x L-Turrets 19x M-Turrets 30x Drones 148 Crew 400 Missiles 3000 Cargo M-capacity 3 S-capacity 8 Teladi … Flak turret: 60 RPM vs. 150 listed Laser turret: 60 RPM vs. 150 listed Plasma: 7.5 RPM vs 8 listed Artillery 4.6 RPM vs 5 listed Plasma and artillery are pretty much accurate if you want a rounded number (Plasma fires once every 8 seconds, artillery fires once every 13 seconds). Militär 1:35 zurück . It's the only early-game weapon that'll effectively take out a basic Aerodrone with consistent headshots at distance, taking 6-8 rounds to bring one down. 5 kW Placeability. Flak Turret Type. Manage an empire or EXPLORE space in first person. Please read the Veteran Comments policy before editing this section. then the turrets are just going to spray and pray and hope an enemy happens to fly thru the stream. I just use the in-game encyclopedia, you can click between all turrets and or anything else to compare. Large turret weapons Plasma or bigger, to attack your targets with main weapons, they cannot track S/M ship because they a L turrets, … If your in a big furball, turning hard, rapid direction changes, etc. The projectiles are all over the place. Some faction's turrets have more rotating speed, a bit of projectile speed difference and maybe minuscule about of damage difference (in same turret type), but i wouldn't think there can be too much varying numbers? X4 Wiki: I hope the flak to be as the tin says, to be good turret offence / defence against fighters / missiles. This mod adds some new turrets for M and L size slots. Get a fast fighter, and you can personally cripple entire capital ships yourself. 110°/sec Damage. not good enough(is no up to date, there are missing turrets, a lot), don't show turret rotation not accuracy, just damage and range, I'm trying to determinate the "best" loadout for IS and OOS, Arg M Flak or Arg M Pulse for Anti fighter, So far people said that Arg Turrets turn faster and Par Turrets had better Damage. In X4 the pirates use the same ships as everyone else except for the fact that they do have a unique minotaur variant which is half cargo half turrets. Plasma Turret x10 1 on the rear top side. Artillerie Pak Flak. 10 posts • Page 1 of 1. My site uses the same gamefiles as X4, so it has to follow the same rules and conditions. I hope the flak to be as the tin says, to be good turret offence / defence against fighters / missiles. Rocket turrets are accurate. The open-top turret provide just enough space for the gunner and two loaders to operate effectively. Permissions and credits Credits and distribution permission. aus Vergl. Below is a list of weapons in X4, and some quick notes about the columns below; QTY = Quantity fired per shot (ie. The big problem with X4 turrets is ships don't have enough of them and lack coverage and convergence. New Connection Legend CMK Plus Model Perfect Scale Hobby Fan Black Dog Accurate Armour MR-Modellbau Sonstige. Even worse not comparing them to X3 the Cereburus/Osprey & Gorgon to a less degree are crap compared to just using a heavy fighter as a player ship or just buying a destroyer for the ai to fly. Pulse turrets seem to do a pretty good job of preventing shield regen on enemy fighters, which is key to neutralizing them (deny speed boost as well as hit points). then the turrets are just going to spray and pray and hope an enemy happens to fly thru the stream. each race has now its own visual turret version but still all have the same values (to match new turret visuals for different races - introduced in X4 3.0) Version 1.0.3 fixed M Laser Turret (Hunter Turret in VRO) for M ships not buildable They work fantastic on large ships like destroyers where the maneuvering speed of your ship isn't going to hurt the turret tracking the … Produktdetails. x2; 1 on each side of the "fin" on top. Exist several different types of weapons to choose from, that can help us create fun and effective loadouts. Other X4: Foundations Guides: X4: Foundations – Controls; X4: Foundations – Sector Map; X4: Foundations – Crystal Mining; X4: Foundations – All Crafting Recipes; X4: Foundations – How to Use the AutoMiner; X4: Foundations – Basic Concepts for New Players; Controls – Cockpit Controls – Steer Ship or Turret. 11 months ago. Italian Navy Battleship RN Vittorio Veneto 1940 . Most turrets have the same weapon damage stats but Argon turrets tend to be the best in rotation speed. Modes This has taken quite a large rewrite of my code, however future DLCs should be lot easier to add now. Unless its flak. :.Discord: http://discord.me/StoneLegionTwitter: http://twitter.com/KaneHartSteam: http I made one about them for missile defense. The Tribal Experience amount is 50% of the amount … entfernen vergleichen 33,60 € * … In X3 everyone always talked about all you needed to fly was an Hyperion Vanguard (or maybe a Springblossom if you were one of those cool Terran kids) but the rest M6 were not useless but just sub optimal or less versatile. Post by GCU Grey … We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. They work fantastic on large ships like destroyers where the maneuvering speed of your ship isn't going to hurt the turret tracking the target too much. This is leaving my defence platforms very vulnerable right now. The split cobra has great offensive turrets with them all being forward facing. You can look them up in the in game encyclopedia. 10 Reload Time. … Press question mark to learn the rest of the keyboard shortcuts. Somewhat isolated from other turrets. But it's baaasically just a nemesis with three fewer guns at that point. For L turrets either SPL for more damage and average turning or PAR for best range and second best damage. Flak Shell BA: Magazine Size. edited 1 year ago. Militär 1:35 zurück . Stackability. I can't find any source of turrets details which I can use to compare them, there is any difference in Arg L Plasma with a Par L Plasma?, withing the game I figure out that Tel Shields are the strongest, Par Engines are the best for combat (although split engines looks impressive, need a check) and Arg are average in everything, but Turrets? The big issue is outside of the Nemesis/Dragon & even the Cobra to some degree, the M ships feel nothing like an M6 from X3. There have been a lot of posts on the game forum about the uselessness of turrets. They seem to take into account the enemy vessel's velocity only when calculating lead. Bullet Speed, Damage, Rotation, Accuracy, Fire rate. 999 Acquired by. New comments cannot be posted and votes cannot be cast, More posts from the X4Foundations community, X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. If your in a big furball, turning hard, rapid direction changes, etc. plasma for L. flak … I am glad to say it is finally done and sections are now combined. Report Save. 1. share. one shot could spawn multiple projectiles, or have multiple barrels ie. 10 Unlock Point. The Heavy Auto Turret is a fully automatic turret and is 4 times stronger than Auto Turret which can automatically target and fire on enemy dinos, players, both, or all (which includes wild dinos) within its range, as well as RPGs, Grenade and the Magmasaur's searing spit. General; Ware … Reforged Eden Scenario A12 Reforged Eden is the official combination of my Reforged Galaxy and @ravien_ff 's Project Eden for the ultimate survival experience. VRO helps fix it by buffing turrets and buffing Medium and capitals ships to be more competitive but sadly outside of a redesign the only useful medium ships are the Nemesis/Dragon and Cobra to a less degree. X4: Foundations [Request] Turret arming key - Added in 3.0. Split turrets tend to have less range but more firepower. 46 crew in total. It brings all weapons more in tune with ship class and X3 ranges. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4%3A+Foundations+Manual Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. 250 m Rotation Speed. X4 Foundations 3.0 - Split Vendetta DLC The Teladi ship was held on a stalemate by the Xenon horde but the Split heavy fighter Cobra arrived just … In ARK: Survival Evolved, you gain experience for a number of actions including, but not limited to crafting, harvesting, and killing dinos. X4 Manual: Umbausätze (899 Ergebnisse) Alle anzeigen. With everything else easily comparable, turrets dont seem to have that comparing ease. Japanese Battleship Yamato type 94 46cm Gun Main Turret No.1 . Umbausätze . They are actually able to make contact with M's and N's if I stay on their tail. M_Flak turret - (vanilla is an absolutely annoying weapon with a not-so-nice shooting effect) Completely changed with a new volley fire effect with a range greater than a pulse turret, and perhaps the best weapon after a plasma turret in damage is available only to argon and split. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. Or did Egosoft just seriously drop the ball on everything above dogfighting combat, and I should write this off like Rebirth? Unless its flak. masterrace flak turrets use considerably more materials than beams or pulse (though sadly there's no L flak, so plasma or tracking launchers there eat more) I tried moving the entire station to force a rebuild but it still wont complete the turrets? Is there some upgrade I am missing, or some mod I need to download to make turrets useful against fighters? If you are a part of a Tribe (clan), Tribal Experience is earned when you are within 100 meters of another tribe member that earns experience (as verified by tracker). ----- By Bandicam Screen Recorder (https://www.bandicam.com) X4; Elite: Dangerous; Forum ; Home; Help; Ships; Shields; Weapons; Maps; Wares; Factions; Split Vendetta; Achievements; Donation; Forum; Links; Turret Components (ware) After the unification of the design process in station and capital ship weapon systems, many different turrets can be built from different configurations of these turret components. Manage an empire or EXPLORE space in first person. aus Vergl. Zurüstteile . 15 Size (W,H,D) 3,2,3 Power Consumption. I'm totally okay with X4 being completely different in this regard. Flak turret: 60 RPM vs. 150 listed Laser turret: 60 RPM vs. 150 listed Plasma: 7.5 RPM vs 8 listed Artillery 4.6 RPM vs 5 listed Plasma and artillery are pretty much accurate if you want a rounded number (Plasma fires once every 8 seconds, artillery fires once every 13 seconds). Also turrets are dependent on your flying you need to fly to position them to shoot the fighters some ships this is harder Than others. Or I … Medium Argon Flak turrets will shred fighters, but they have their limitations. This is easily seen when attacking a station when stationary and then start side slipping. Not sure if it applies to medium turrets, but the large plasma turrets won't lead a target such as a station to account for your vessel's velocity. They operate on a gimbal and rotation speed is a factor in tracking smaller faster ships. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4%3A+Foundations+Manual Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; … Zurüstteile zurück . Engine: Type 43 Semi-Large Boat High-Speed and High-Power Engine x4 Crew: 12 MG operators, 6 Main Turret Operators, 3 Flak operators, 1 Mechanic, 12 Torpedo Loaders, 2 Torpedo aimers, 4 stationed on the bridge, 3 Radio Operators, Depth Charge Dropper, Officer, Captain. Nemesis with Argon pulse or flak never hit a single missile whether flying normally, flying straight backwards or sitting still. I think they buffed turrets but the aim is bad. Rocket turrets are accurate. Zurüstteile (6674 Ergebnisse) Alle anzeigen. them I test with Arg M Pulse, this one do work, doesn't hit to much but they do hit and they do kill, and as I test it, if you mod them with projectile speed they work even better. 250 kg Range. no real info. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4+Wiki+Home, Press J to jump to the feed. Flak Turret x4 All 4 are on the back side of the ship. "No, sweetie, I am! Split DLC content is usally marked in red, whilst the base-game is in blue. one shot could spawn multiple projectiles, or have multiple barrels ie. Press question mark to learn the rest of the keyboard shortcuts. Missile Turret x2 One on top behind the "bridge". aus Vergl. Flak medium turret HIT/MA medium turret Hailstorm medium turret Plasma/JET LR(blue) large turret Plasma/JET LR(red) large Xenon turret Plasma/MA large and medium turrets IHC (blue) large gun HIVI/MA(red) large Xenon turret Maser small gun HEPT small gun Railgun medium gun Installation: For Win 10 users place mod in X4/extensions folder. You need to use pulse turrets, they can actually hit. X4 Manual: M_plasma turret - (a good weapon absolutely necessary for assaulting large ships … I have found that the most viable solution is. Air wing- x12 AZ-35 Arrowheads, x30 Calidus … Moderator: Moderators for English X Forum. x2; Missile Turret x2 1 on top behind the "bridge" near the back. Rohre (482 Ergebnisse) Alle anzeigen. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4+Wiki+Home, Looks like you're using new Reddit on an old browser. Try flak turrets they murder fighters and do good damage to capital ships and just about everything in between. 1 on top behind the first plasma cannon. The fact that the turret does not need any guidance makes it an invaluable resource to … Weapons you can Use Manually These are the weapons you will use early in the game and are efficient mostly on small and medium size ships… New comments cannot be posted and votes cannot be cast, More posts from the X4Foundations community, X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. This makes fighters actually useful and scary in combat. Here's two of several threads on the matter. Hope that helps with your crashes on startup. Rogueys is also a good resource but it separates the base game from split to make it a little difficult to compare sometimes. Please Don't Forget to Subscribe, Comment, Like! 11 months ago. Alternatively you can use flak turrets which also hit and can take out N, M and Ps. 10 Man, this is where it gets silly yo. Turrets: Mass. For that reason I use beam turrets, but can imagine that pulse and flak work as well. The impact point of your projectiles will change. like a double barrel shotgun), DMG = The damage per shot upon impact of each projectile, H.DMG/Min = The total Hull damage per minute, It is not, one of the worst turrets to have IS, I test it in my rattlesnake full of FLAKs against 6 M/N, results: My destroyer got kill. Flak Cannons, a new weapon in 3.0 | X4: Foundations - YouTube I want to know is there is a difference in key aspects like. Damage: 220 (x4 headshot) Ammo: 6 (12.7mm Sniper Rounds) The Sniper rifle is fairly standard. In X4 before the Split dlc none of the other M's even came close to the Nemesis in player hands or even controlled by the ai. Report Save. Short answer is no they are not useless. Crafting Unlock Level. like a double barrel shotgun), DMG = The damage per shot upon impact of each projectile, H.DMG/Min = The total Hull damage per minute, S.DMG/Min = The total Shield damage per minute, Weapon Turret … Plasma Turret x7 4 are on the front end in the same pattern as the Flak turrets. Cost: 9.7M OID Feb 04, 22:07 [Request] Turret arming key - Added in 3.0. The weaponsare quite important for a successful playthrough, since they allow us to hunt down enemies but also protect our trading and mining fleets from hostiles. So I picked up the game, and as a long time X3 fan decided to give X4 a chance, and I had decent fun for the first like, 10 hours, then I get to my favorite part of the previous game, get an M combat ship, the Peregrine Vanguard, and deck it out in 4 Bolt Mk1 turrets, and some of those three shot charge up guns for its front guns the Muon MK2s, figure it should be a decent match for a Xenon patrol, but... then I get wrecked, handle the P alright, but the mix of M and N fighters completely shred me. Medium Argon Flak turrets will shred fighters, but they have their limitations. Below is a list of weapons in X4, and some quick notes about the columns below; QTY = Quantity fired per shot (ie. level 2. Produktdetails.
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